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Tag Archives: Blender 2.69
Printer stand modeling
This was my first attempt to use Blender as real modeling tool. I built the printer stand on August, 2014. I used default Blender unit as dimension of all objects. One unit is equal to 1 mm. I created all … Continue reading
Two features that help precision modeling in Blender 2.6x
How precision and unit work? Most buildings and houses are few centimeters off from design specification that is acceptable error. Furniture and door / window frame are few milliliters off. How many experts in trade know how to construct the … Continue reading
Posted in Blender, DIY, GNU/Linux
Tagged 3D modeling, ball bearing, Bevel, Blender 2.69, Open source software, precision modeling
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Using Blender as geodesic dome designing tool?
I bought DomeMaker Pro while ago to test on Windows XP. I use VirtualBox in Debian Wheezy to learn Windows program. Later on I learned that there is Blender plugin that importss DFX file format. Blender screen shot Rendered image
Posted in Blender, Science and technologies
Tagged Blender 2.69, geodesic dome, house project
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Volume of pyramid
Fig 35, p12, Precalculus Mathmatics In a Nutshell, George F. Simmons Volume of pyramid = (1/3)Bh B is Base area h is height
Posted in Science and technologies
Tagged Blender 2.69, Geometry, George F. Simmons, mathematics, volume of cone
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Candle modeling
Title: Candle Blender: Version 2.6X Author: Neal Hirsig (nhirsig@tufts.edu) It makes flame by using Particle System for animation.
Flying bees modeling
Title: Swarm of Bees Author: Neal Hirsig (nhirsig@tufts.edu) Create one bee model Make animation sequence of flipping wings of the bee Use particle system that generates hundreds flying bees for 300 frames
Tiger Lily modeling
Title: Tiger Lily Blender: Version 2.6X Level: Beginning Author: Neal Hirsig (nhirsig@tufts.edu)
Cave modeling
Title: Cave Author: Neal Hirsig (nhirsig@tufts.edu) Cave: Cylinder + NURBS curve River: Plane Cave: Normal, Displace River: Transparency, Mirror Cave: Rock image River: Water ripple image
Dice modeling
Title: Dice Author: Neal Hirsig (nhirsig@tufts.edu) Selecting faces of the dots to apply blue color is tedious task. It demands too many mouse clicking. There must be better way to model dice.
Globe modeling
Title: Globe Author: Neal Hirsig (nhirsig@tufts.edu)